#include "esUtil.h"#include <stdlib.h>Functions | |
| GLuint ESUTIL_API | esLoadShader (GLenum type, const char *shaderSrc) |
| Load a shader, check for compile errors, print error messages to output log. | |
| GLuint ESUTIL_API | esLoadProgram (const char *vertShaderSrc, const char *fragShaderSrc) |
| Load a vertex and fragment shader, create a program object, link program. Errors output to log. | |
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Load a vertex and fragment shader, create a program object, link program. Errors output to log.
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Load a shader, check for compile errors, print error messages to output log.
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1.3.6